VR Mods Patreon
People who like what I do can join my Patreon, which gives them access to early development versions of some of my VR mods.
Converts the game "Outer Wilds" into a full VR experience, with full motion controls.
Two Forks VR
Converts the game "Firewatch" into a full VR experience, with motion controls and comfort options.
Outer Wilds Modding Ecosystem
As part of the modding community of the video game Outer Wilds, I built an ecosystem with a database, app, and website. All running off of static data on GitHub, while still having up to date information about all the mods.
Windows app for installing and downloading mods.
Web page with information about game modifications. Static page, but updates itself automatically with data from the mod database.
Aggregates all mod repos made by the community into a self-updating repo. The website and mod manager both use this database.
These are a few of the projects I contributed to during my professional career.
VR toolset for video capture, streaming, etc. I modify Unity games to add support for all the LIV tools.
End-to-end vision AI solution, with AI-assisted annotation, automated QA, etc, to assist in the creation of models.
Ticketing platform for trains / buses. I did maintenance and implementation of new features on the front end for trainline.com.
Marketplace for vehicles. I worked on the main page, and created a new area for private members.
Fitness app for rowing enthusiasts. I helped create the React Native app.
App / device for improving the efficiency of radiators. I built a dashboard with graphs and stats about said radiators.
Dealing with Platform Inconsistencies as a North Korean Front-End Developer
Other Game Dev Projects
Minimalist "snake" video game, available on Steam. Previously available on Android and iOS.
Worked on multiple small game projects with friends, participated in a bunch of game jams and other events.